POV-Ray : Newsgroups : povray.binaries.images : Re: True Area Light Sources (from p.a-u) : Re: True Area Light Sources (from p.a-u) Server Time
14 Aug 2024 11:23:16 EDT (-0400)
  Re: True Area Light Sources (from p.a-u)  
From: Apache
Date: 5 Dec 2002 11:45:08
Message: <web.3def81ce8cef6e97863e7dd0@news.povray.org>
With radiosity you can do that! Just give an object a very high ambience and
maybe also color rgb > 1.


John Mellerick wrote:
>Hey,
>
>>How about surfaces emitting light and interacting accordingly?
>
>Hmm, not sure exactly what you mean here, but if you mean some kind of
>native "object light" (like the kind of thing that is available in various
>add-on renderers for 3DSMax), then yeah, that would be cool too ;)
>
>
>John
>


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